
Dorian ALEXANDRE
Junior Game Producer
ABOUT ME
I'm a Junior Producer with a Bachelor's degree in Production and a strong motivation to grow in the video game industry.
Passionate about game development, I’m currently gaining experience at Nacon, where I’ve had the opportunity to assisst five producers to their day-to-day tasks and contribute to the production of nine AA games.
I’m still learning every day, but I do my best to stay organized, communicate clearly, and manage my time well to support the teams I work with.
English Fluent
French Native
GAMES I'VE WORKED ON


Hell Is Us
Rogue Factor | Action Adventure - Sep. 2025
-
Handled communication with the studio.
-
Maintained the production schedule to meet the release date.
-
Coordinated Localization QA requirements with external partners
-
Contributed to Game Design discussions to enhance the gameplay.
Robocop Unfinished Business
Teyon | Action Adventure - Jul. 2025


-
Ensured the game complied with first-parties requirements.
-
Ajusted the production plan to ensure an on-time release.
-
Participated in bug reviews to define the must-fix for the game submission.
-
Conducted game analysis to request age ratings to meet first parties approval.


Ravenswatch
Passtech | Roguelite - Sep. 2024
-
Managed live operations by releasing updates and DLCs.
-
Aligned marketing efforts with the production schedule.
-
Plan and led meetings between internal teams and the studio.
Cthulhu The Cosmic Abyss
Big Bad Wolf | Horror Adventure - 2026


-
Organized playtests to ensure the game aligned with its creative vision.
-
Facilitated communication between the studio and internal teams.


Rennsport
Teyon - Competition | Racing Simulation - Sep. 2025
-
Reviewed key milestones to ensure studio alignment with the production schedule.
-
Conducted game analysis to request age ratings to meet first parties approval.
Hunting Simulator 3
Nacon Studio Ghent | Hunting Simulation
-
Maintained weekly communication with the studio.
-
Ensured the studio remained aligned with the milestone plan.
-
Adjusted the project plan in respone to delivery delays.


PROFESSIONAL EXPERIENCE
Manage over 7 student projects as a Producer
Learn the basis of Game Design
Implemented Agile methodoligies using tools like Jira
Production & Game Design
Game Sup | 2021 - 2025
Associate Producer
Nacon | Feb. 2025 - Aug. 2025
Assist 5 Producers to their day-to-day tasks
Involve an impact on 9 different projects
Led the migration of the service on Jira software
XXX
XXXX
XXX | XXX - XXX
XXXX
XXX | XXX - XXX
XXX
SOFTWARES



